About Sonic Drill:
This project was my Final for a game dev class in highschool. Of my Personal Projects, this one is the least interesting. It was inspired by "Motherload", and "Factorio"
The gameplay revolves around mining resources in a fairly circular gameplay loop; mining earns money, money is used to buy upgrades for your miner, upgrading lets you mine more, etc. The biggest struggle I faced was doing complex tasks in Construct 2, which is a fairly rudimentary engine.
Project Length:
1 MonthTeam Size:
SoloEngine:
ConstructRoles:
ProgrammerDesigner...and Everything Else!